Thursday, 4 October 2012

Low Poly Tracksuit guy W.I.P

No arms yet: working on that... 

Earlier Tester for Re-topology tools: 


Wednesday, 3 October 2012

Details


So, Yeah... I'm not the greatest hand modeler in the world. 







Tuesday, 2 October 2012

Trackie Guy W.I.P


2nd Version, after scrapping the first: 

The Hair is giving me Gyp. Otherwise I like the face and particularly the ears (which are always a pig)




Yesterday's version. I HATE hate hate working low poly first. It just doesn't work for me. I need to know where the anatomy is. I would sooner work High poly, sculpt the cloth folds and then re-topologize the lot. Good Anatomy = good edge flow. That is all. 





Sunday, 30 September 2012

Sci-Fi gun Normals in NDO2









Trying out a new piece of Software. I've used NDO2 for supplimentary tweaks to a normal map, but never for a complete project. INTERESTING... Progress was slow due to inexperience with the toolset, but the results are OK.